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Uses mitigations and defence to protect allies.

The true Tanking build, using both AoE and single-target taunts. The primary focus is protection and survival.

Your shield skills have a 25% chance to apply a Fortification effect that will increase your mitigations by 1%. This effect may stack up to five times.

+10% Max Morale
-15 Fray the Edge Cooldown

Challenge

Challenge

Fast7.2m Range
Tactical Skill
Max Targets: 7
Radius: 7m
Draws enemy threat away from your allies.

Forced Attack
Duration: 5s Cost: 672 Power Cooldown: 1m
Shield-taunt

Shield-taunt

Fast10.2m Range
Tactical Skill
Max Targets: 4
Radius: 10m
Resistance: Cry
Laugh at your enemies after bashing them with your Shield-swipe, taunting them. This skill draws the enemy's attention to yourself. Requires the use of Shield-swipe. Moderately Increased Threat Cost: 807 Power Cooldown: 10s
Litany of Defiance

Litany of Defiance

Fast7.2m Range
Tactical Skill
Max Targets: 4
Radius: 7m
Resistance: Cry
Cries out to surrounding enemies, slowing their attacks. Cashes out all Fortification effects on the Guardian, in order to double their mitigations for a short period of time, while also intercepting 10% of the fellowship's damage for each stack removed. +2% Physical Mitigation
+2% Tactical Mitigation
Duration: 15s
Expires if out of combat for 9 seconds.
Effects applied to the Fellowship within 80 meters:
Cost: 1080 Power Cooldown: 1m 30s
show descriptions
Ranks earned: 0/35

Guardian's Defence

Guardian's Defence

This trait enhances your armour, critical defence, block chance and mitigation, and reduces shield wear while blocking +10% Armour
+10% Critical Defence
+2.5% Partial Block Mitigation
+2.5% Partial Block Chance
-25% Shield Wear when Blocking
You need 5 ranks earned in the whole tree.
Relentless Assault 0/5

Relentless Assault

The Sting skill has a chance to provide a block and parry response. You need 0 ranks in other traits in the The Defender of the Free branch. Rank 1 +5% Chance for Sting to provide a block and parry response
+2,880 Finesse Rating
Rank 2 +10% Chance for Sting to provide a block and parry response
+5,760 Finesse Rating
Rank 3 +15% Chance for Sting to provide a block and parry response
+8,640 Finesse Rating
Rank 4 +20% Chance for Sting to provide a block and parry response
+11,600 Finesse Rating
Rank 5 +25% Chance for Sting to provide a block and parry response
+14,400 Finesse Rating
Tireless Defender 0/3

Tireless Defender

Your Guardian's Ward skill will reduce skill power cost while active. You need 0 ranks in other traits in the The Defender of the Free branch. Rank 1 Guardian's Ward will reduce skill power costs by 10% while active. Rank 2 Reduces skill power cost by 20% Rank 3 Reduces skill power cost by 30%
Guardian's Ward: Tactics 0/5

Guardian's Ward: Tactics

Guardian's Ward will now provide additional Tactical Mitigation with each rank. You need 0 ranks in other traits in the The Defender of the Free branch. Rank 1 +1,950.000 Tactical Mitigation Rank 2 +3,900.000 Tactical Mitigation Rank 3 +5,850.000 Tactical Mitigation Rank 4 +7,800.000 Tactical Mitigation Rank 5 +9,750.000 Tactical Mitigation

Adaptability

Adaptability

Years of training and combat provide you a near fifth sense and help you avoid damage from all sources. -1% Incoming Damage from all Sources You need 10 ranks earned in the whole tree.
Guardian's Pledge 0/1

Guardian's Pledge

Fast You need 5 ranks in other traits in the The Defender of the Free branch. Strengthens defences briefly. +20% Evade Chance
+20% Parry Chance
+20% Block Chance
Duration: 15s Cost: 1350 Power Cooldown: 3m
Bellow 0/5

Bellow

Reduces cooldown of Challenge and increases the range of Challenge and Fray the Edge. You need 5 ranks in other traits in the The Defender of the Free branch. Rank 1 +20% Challenge and Fray the Edge Range
-5s Challenge Cooldown
Rank 2 +40% Challenge and Fray the Edge Range
-10s Challenge Cooldown
Rank 3 +60% Challenge and Fray the Edge Range
-15s Challenge Cooldown
Rank 4 +80% Challenge and Fray the Edge Range
-20s Challenge Cooldown
Rank 5 +100% Challenge and Fray the Edge Range
-25s Challenge Cooldown

Protection by the Shield

Protection by the Shield

Fast
Melee Skill
Fellowship and Raid members near the Guardian receive less damage.
You enhance your allies, improving their defences and incoming healing.
Effects applied to the Fellowship within 10 metres: x0.97 Incoming Tactical Damage x0.97 Incoming Melee Damage x0.97 Incoming Ranged Damage Duration: 10s
On Use:
x0.97 Incoming Tactical Damage x0.97 Incoming Melee Damage x0.97 Incoming Ranged Damage Cost: 1350 Power Toggle Skill

Cooldown: 8s You need 15 ranks earned in the whole tree.
Shield-smash 0/1

Shield-smash

Fast5.2m Range
Melee Skill
You need 10 ranks in other traits in the The Defender of the Free branch. Strike a hard blow with your shield. Requires the use of Bash.

Mounted Combat Enemies: Stun replaced with a mount speed debuff
[?] Main-hand Damage Interrupts Inductions Cost: 538 Power Cooldown: 5s
Reversal 0/5

Reversal

The Turn the Tables skill has a reduced cooldown, and will provide brief combat state immunity when used. You need 10 ranks in other traits in the The Defender of the Free branch. Rank 1 -6 Turn The Tables Cooldown
+4 Combat State Immunity Duration
Rank 2 -12 Turn The Tables Cooldown
+8 Combat State Immunity Duration
Rank 3 -18 Turn The Tables Cooldown
+12 Combat State Immunity Duration
Rank 4 -24 Turn The Tables Cooldown
+16 Combat State Immunity Duration
Rank 5 -30 Turn The Tables Cooldown
+20 Combat State Immunity Duration

Challenge the Darkness

Challenge the Darkness

Your Challenge skill will affect additional targets and cast Guardian's Ward when used. +3 Challenge Targets You need 20 ranks earned in the whole tree.
Follow Through 0/3

Follow Through

The Shield-smash skill can now hit multiple targets, and its range is slightly extended. You need 15 ranks in other traits in the The Defender of the Free branch.

Requires Traits:
Shield-smash at Rank 1
Rank 1 Shield-smash will affect 3 targets Rank 2 5 targets Rank 3 7 targets
Shield Wall 0/1

Shield Wall

Fast35m Range
Melee Skill
You need 15 ranks in other traits in the The Defender of the Free branch. Protects an ally by intercepting all incoming damage. Target cannot Evade, Parry, or Block
Transfers all Damage from the Target to the Caster [as per Target's Mitigations]
Negates Armour Damage
Cost: 1350 Power
Cost: 103 Power Per Second
Toggle Skill

Cooldown: 20s
Shield of Light 0/5

Shield of Light

Enhances the skill Protection by the Shield. Increases perceived threat generation and Shield-taunt targets. You need 15 ranks in other traits in the The Defender of the Free branch. Rank 1 +3% Perceived Threat
+1 Shield-taunt Max Targets
-1% reduction to incoming damage on Protection by the Shield
Rank 2 +6% Perceived Threat
+1 Shield-taunt Max Targets
-1.5% reduction to incoming damage on Protection by the Shield
Rank 3 +9% Perceived Threat
+2 Shield-taunt Max Targets
-2% reduction to incoming damage on Protection by the Shield
Rank 4 +12% Perceived Threat
+3 Shield-taunt Max Targets
-2.5% reduction to incoming damage on Protection by the Shield
Rank 5 +15% Perceived Threat
+4 Shield-taunt Max Targets
-3% reduction to incoming damage on Protection by the Shield

Strengthen the Bulwark

Strengthen the Bulwark

Your Fortification buff will provide additional damage mitigation per stack.

Your critical hits with shield skills will also automatically apply a stack of fortification.
You need 25 ranks earned in the whole tree.
Wall of Thorns 0/5

Wall of Thorns

A strong left arm helps you to better use your shield as an offensive tool. You need 20 ranks in other traits in the The Defender of the Free branch. Rank 1 +5% Shield Skills Damage
+3% Shield Skills Critical Chance
Rank 2 +10% Shield Skills Damage
+6% Shield Skills Critical Chance
Rank 3 +15% Shield Skills Damage
+9% Shield Skills Critical Chance
Rank 4 +20% Shield Skills Damage
+12% Shield Skills Critical Chance
Rank 5 +25% Shield Skills Damage
+15% Shield Skills Critical Chance
High-spirited 0/5

High-spirited

Increases Incoming Healing. You need 20 ranks in other traits in the The Defender of the Free branch. Rank 1 +1% Incoming Healing Modifier Rank 2 +2% Incoming Healing Modifier Rank 3 +3% Incoming Healing Modifier Rank 4 +4% Incoming Healing Modifier Rank 5 +5% Incoming Healing Modifier

Bolstering Blocks

Bolstering Blocks

Blocking attacks will restore a small amount of morale. You need 30 ranks earned in the whole tree.
Warrior's Fortitude 0/1

Warrior's Fortitude

Increases Physical Mitigation, increases Incoming Healing, and Block and partial Block ratings. You need 25 ranks in other traits in the The Defender of the Free branch. Rank 1 +1% Physical Mitigation
+1% Incoming Healing Modifier
+1% Block Chance
+1.25% Partial Block Chance
Stoic 0/6

Stoic

Your Warrior's Heart skill has a chance to apply a damage bubble on use.

At rank 6 the bubble's potency is increased, and it provides a damage reduction effect.
You need 25 ranks in other traits in the The Defender of the Free branch. Rank 1 +20% Chance for Warrior's Heart to apply a damage bubble on use Rank 2 +40% Chance for Warrior's Heart to apply a damage bubble on use Rank 3 +60% Chance for Warrior's Heart to apply a damage bubble on use Rank 4 +80% Chance for Warrior's Heart to apply a damage bubble on use Rank 5 +100% Chance for Warrior's Heart to apply a damage bubble on use Rank 6 +120% Chance for Warrior's Heart to apply a damage bubble on use Rank 6 +100% Chance for Warrior's Heart to apply a damage bubble on use
The bubble's potency is increased, and it provides a damage reduction effect

Shield the People

Shield the People

Your shield skills are twice as likely to provide you with a Fortification buff. At five stacks, you will provide a fellowship-wide mitigation buff. +25% Chance for Shield Skills to apply a Fortification buff You need 35 ranks earned in the whole tree.
Juggernaut 0/1

Juggernaut

Fast You need 30 ranks in other traits in the The Defender of the Free branch.
Must have selected The Defender of the Free line.
Blocks all attacks briefly, reflecting some damage back to your enemies. Sets Block Chance to 100% Duration: 15s
Expires if out of combat for 9 seconds.
On every Harmful skill, Targeted at you,
On Partial Block, Block:
[?] Common Damage Duration: 15s You are immune to all combat states. Duration: 15s
Expires if out of combat for 9 seconds.
Cost: 1350 Power Cooldown: 3m
Break Ranks 0/1

Break Ranks

Throw aside your defences to unleash punishment upon the enemy. You need 30 ranks in other traits in the The Defender of the Free branch.
Must have selected The Defender of the Free line.
Shield-taunt will cash out maximum stacks of Fortification for a 30% group damage buff for 15s.
Break Ranks cannot trigger more than once each 60s.
Gain a passive +5% damage
 

Uses Bleeds and high-damage attacks to defeat foes.

Focuses on dealing damage. Skills have high base damage, bleeds, and powerful finishing skills.

Skills deal 10% more damage.

Overwhelm

Overwhelm

Fast5.2m Range
Melee Skill
Deal a powerful attack that will also increase a Deep Wound into a Terrible Wound. Requires the use of Breach or Whirling Breach. [?] Main hand Damage Cost: 807 Power Cooldown: 10s
show descriptions
Ranks earned: 0/35

Valorous Strength

Valorous Strength

This trait enhances your melee and critical damage. +10% Melee Damage
+10% Critical Damage Multiplier
You need 5 ranks earned in the whole tree.
Thrill of Battle 0/5

Thrill of Battle

Increases your chance to score critical hits when using combat skills. You need 0 ranks in other traits in the The Keen Blade branch. Rank 1 Your successful damaging melee attacks increase your critical chance by 1% and stack up to five times. Scoring a critical hit resets this effect. Rank 2 Your successful damaging melee attacks increase your critical chance by 2% and stack up to five times. Scoring a critical hit resets this effect. Rank 3 Your successful damaging melee attacks increase your critical chance by 3% and stack up to five times. Scoring a critical hit resets this effect. Rank 4 Your successful damaging melee attacks increase your critical chance by 4% and stack up to five times. Scoring a critical hit resets this effect. Rank 5 Your successful damaging melee attacks increase your critical chance by 5% and stack up to five times. Scoring a critical hit resets this effect.
Thrust 0/1

Thrust

Fast5.2m Range
Melee Skill
You need 0 ranks in other traits in the The Keen Blade branch. Deal a thrusting blow to open a Deep Wound. Requires the use of Breach or Whirling Breach. [?] Main-hand Damage
[Scaled] [Main-hand Damage-type] Damage every 2.0 seconds for 12 seconds.
Cost: 538 Power Cooldown: 5s
Heavy Weapons Training 0/5

Heavy Weapons Training

Increases damage dealt with two-handed weapons and each of your skills. You need 0 ranks in other traits in the The Keen Blade branch. Rank 1 +1% Skill Damage
+1% Two-handed Weapon Damage
Rank 2 +2% Skill Damage
+2% Two-handed Weapon Damage
Rank 3 +3% Skill Damage
+3% Two-handed Weapon Damage
Rank 4 +4% Skill Damage
+4% Two-handed Weapon Damage
Rank 5 +5% Skill Damage
+5% Two-handed Weapon Damage

Bleed Them Dry

Bleed Them Dry

All Guardian bleeds have an extended duration. All bleeds, except Rupture have increased potency. Increases bleed potency
Increases bleed pulse count by 2
You need 10 ranks earned in the whole tree.
Broad Strokes 0/2

Broad Strokes

Sweeping Cut will affect additional targets and has a chance to apply a Bleed on hit. You need 5 ranks in other traits in the The Keen Blade branch. Rank 1 +50% Chance for Sweeping Cut to cause a bleed on your targets
+1 Sweeping Cut Targets
Rank 2 +100% Chance for Sweeping Cut to cause a bleed on your targets
+2 Sweeping Cut Targets
Deeper Wounds 0/5

Deeper Wounds

Increase the damage and duration of Deep Wound and Terrible Wounds. You need 5 ranks in other traits in the The Keen Blade branch.

Requires Traits:
Thrust at Rank 1
Rank 1 +1 Increases Deep Wound and Terrible Wounds' bleed pulses.
+3% Increases damage of Deep wound and Terrible Wounds.
Rank 2 +1 Increases Deep Wound and Terrible Wounds' bleed pulses.
+6% Increases damage of Deep wound and Terrible Wounds.
Rank 3 +2 Increases Deep Wound and Terrible Wounds' bleed pulses.
+9% Increases damage of Deep wound and Terrible Wounds.
Rank 4 +2 Increases Deep Wound and Terrible Wounds' bleed pulses.
+12% Increases damage of Deep wound and Terrible Wounds.
Rank 5 +3 Increases Deep Wound and Terrible Wounds' bleed pulses.
+15% Increases damage of Deep wound and Terrible Wounds.

Protection by the Sword

Protection by the Sword

60m Range You may enhance a fellowship member, improving their ability to parry. You will also be able to react to attacks your protected target parries. You enhance a target's ability to parry attacks and when they parry or partially parry a blow, you gain a parry response. +5% Parry and Partial Parry Bonus
If you parry an attack, the Guardian protecting you will be able to react.
Cost: 269 Power
Cost: 34 Power Per Second
Toggle Skill

Cooldown: 8s
You need 15 ranks earned in the whole tree.
Brutal Assault 0/1

Brutal Assault

Fast5.2m Range
Melee Skill
You need 10 ranks in other traits in the The Keen Blade branch. You use brute strength to hammer home a well placed blow.
If a deep wound is present on the target, Brutal Assault will add a brutal wound.
Opens combat and parry responses. [?] Main-hand Damage

[?] Main-hand Damage every 2.0 seconds for 12 seconds.
Any Skills that are based on a successful parry response may now be played. Duration: 6s Cost: 807 Power Cooldown: 8s
Faultless Assault 0/5

Faultless Assault

Your keen understanding of battle, allows you to hone your attacks making each blow that much more potent for your Brutal Assault. You need 10 ranks in other traits in the The Keen Blade branch.

Requires Traits:
Brutal Assault at Rank 1
Rank 1 +5% Brutal Assault Damage Rank 2 +10% Brutal Assault Damage Rank 3 +15% Brutal Assault Damage Rank 4 +20% Brutal Assault Damage Rank 5 +25% Brutal Assault Damage
Invigourating Response 0/4

Invigourating Response

Restores power when using parry or block response skills. You need 10 ranks in other traits in the The Keen Blade branch. Rank 1 Critical hit with your parry response skills will restore 1% of your max power. Rank 2 +2% Max Power Rank 3 +3% Max Power Rank 4 +4% Max Power

Righteous Fury

Righteous Fury

Immediate
Melee Skill
You revel in the fury and the fray, channeling your martial skill and prowess into deadly attacks and accessing your complete arsenal of skills for a short time. +20% to Melee Damage
+20% to Critical Melee Damage
Duration: 20s Any Skills that are based on a successful parry response may now be played. Duration: 6s Any Skills that are based on a successful block response may now be played. Duration: 6s Cost: 941 Power Cooldown: 1m 40s You need 20 ranks earned in the whole tree.
Haemorrhage 0/5

Haemorrhage

The bleed Brutal Wound applied by Brutal Assault has increased bleed damage and critical magnitude damage. Brutal Assault critical damage is also improved. You need 15 ranks in other traits in the The Keen Blade branch.

Requires Traits:
Brutal Assault at Rank 1
Rank 1 +2.5% Brutal Assault Critical Magnitude
4% Brutal Wound Damage
Rank 2 +5% Brutal Assault Critical Magnitude
8% Brutal Wound Damage
Rank 3 +7.5% Brutal Assault Critical Magnitude
12% Brutal Wound Damage
Rank 4 +10% Brutal Assault Critical Magnitude
16% Brutal Wound Damage
Rank 5 +12.5% Brutal Assault Critical Magnitude
20% Brutal Wound Damage
To The King 0/1

To The King

Fast5.2m Range
Melee Skill
You need 15 ranks in other traits in the The Keen Blade branch. Throw your full weight into a powerful attack against a single foe. Requires the use of Thrust or Overwhelm. [?] Main-hand Damage Cost: 941 Power Applied to self on critical: +269 Power Cooldown: 5s

Virtuous Charge

Virtuous Charge

Your Charge becomes Virtuous Charge. Your Charge becomes Virtuous Charge. You need 25 ranks earned in the whole tree.
Sting of Justice 0/6

Sting of Justice

Your blows carry the weight of justice behind them, biting flesh more deeply with each blow. You need 20 ranks in other traits in the The Keen Blade branch. Rank 1 +3% Bleed Damage Rank 2 +6% Bleed Damage Rank 3 +9% Bleed Damage Rank 4 +12% Bleed Damage Rank 5 +15% Bleed Damage Rank 6 +20% Bleed Damage
Blind Rage 0/5

Blind Rage

The To The King sometimes blinds you with rage, increasing your damage but reducing your defence. You need 20 ranks in other traits in the The Keen Blade branch.

Requires Traits:
To The King at Rank 1
Rank 1 +5% Chance for To The King to apply Blind Rage Rank 2 +10% Chance for To The King to apply Blind Rage Rank 3 +15% Chance for To The King to apply Blind Rage Rank 4 +20% Chance for To The King to apply Blind Rage Rank 5 +25% Chance for To The King to apply Blind Rage

Heavy Blows

Heavy Blows

This trait further increases your melee damage and critical damage multiplier. +5% Melee Damage
+10% Critical Damage Multiplier
You need 30 ranks earned in the whole tree.
Warrior's Advantage 0/1

Warrior's Advantage

Enhances Physical Mastery, Melee Critical Chance, Parry and Partial Parry ratings. You need 25 ranks in other traits in the The Keen Blade branch. +19900 Physical Mastery Rating
+1% Melee Critical Chance
+1% Parry Chance
+1.25% Partial Parry Chance
Reckless Attack 0/5

Reckless Attack

Fast4m Range
Melee Skill
When filled with Blind Rage, make a final and devastating attack, dealing great damage at the cost of some Morale, ending your rage. Requires Blind Rage. [?] Main-hand Damage Cost: [?] Morale Cooldown: 2s You need 25 ranks in other traits in the The Keen Blade branch.

Requires Traits:
Blind Rage at Rank 1
Rank 2 +5% Reckless Attack Damage Rank 3 +10% Reckless Attack Damage Rank 4 +15% Reckless Attack Damage Rank 5 +20% Reckless Attack Damage Critical hits with Reckless Attack grant you a Parry Response.

Prey on the Weak

Prey on the Weak

Successful attacks against an opponent suffering from bleeds will inflict additional damage. You need 35 ranks earned in the whole tree.
Hammer Down 0/1

Hammer Down

Fast5.2m Range
Melee Skill
You need 30 ranks in other traits in the The Keen Blade branch.
Must have selected The Keen Blade line.
A devastating blow that inflicts increased critical damage, and will stun weakened opponents. 3s Stun when opponents are at 50% or less morale. 2 Attacks:
[?] Main-hand Damage
[?] Main-hand Damage
3s Stun - 50% Target Health Threshold
Cost: 807 Power Cooldown: 30s
Rupture 0/1

Rupture

Enhances the Hammer Down skill. You need 30 ranks in other traits in the The Keen Blade branch.
Must have selected The Keen Blade line.
Requires Traits:
Hammer Down at Rank 1
Successful strikes with Hammer Down now remove all active bleeds dealing bonus damage for each bleed that is removed.

Applies the bleed Rupture Artery.
-5s reduction to Hammer Down cooldown
 

The Fighter of Shadow

Uses Light damage and two-handed tanking in combat.

Though the Guardian cannot specialize in The Fighter of Shadow, it supports itself and allies with debuffs and modifiers to strengthen its ability to sustain damage and threat against all enemies.

show descriptions
Ranks earned: 0/35

Force Opening 0/1

Force Opening

Fast5.2m Range
Melee Skill
An attack that will open a parry response. [?] Main Hand Damage Any skills that are based on a successful parry response may now be played. Duration: 6s Cost: 538 Power Cooldown: 6s
Wary Warrior 0/5

Wary Warrior

Your experience in combat has taught you that properly-measured defence can in fact increase your ability to counter-attack. You need 0 ranks in other traits in the The Fighter of Shadow branch. Rank 1 +2% Guardian's Ward Melee Damage Buff Rank 2 +4% Guardian's Ward Melee Damage Buff Rank 3 +6% Guardian's Ward Melee Damage Buff Rank 4 +8% Guardian's Ward Melee Damage Buff Rank 5 +10% Guardian's Ward Melee Damage Buff
Bastion of Light 0/1

Bastion of Light

Fast
Tactical Skill
You need 0 ranks in other traits in the The Fighter of Shadow branch. Your connexion to the Light manifests beneath your feet; marking targets within the light making them susceptible to your debuffs.

Creates a 6m hotspot beneath your feet
Enemy targets are marked by Bastion of Light, becoming susceptible to spreading debuffs. Duration: 15s Cost: 1080 Power Cooldown: 15s Rank 1 5% chance on hit to spread debuffs on the target to up to 3 targets within 10m affected by Bastion of Light
Radiate 0/3

Radiate

Enhances the skill Bastion of Light. You need 0 ranks in other traits in the The Fighter of Shadow branch.

Requires Traits:
Bastion of Light at Rank 1
Rank 1 Increases the range of Bastion of Light by 2m
Your damaging skills have a +10% chance to copy your debuffs from one target onto up to 3 targets affected by Bastion of Light within 8m.
Rank 2 Increases the range of Bastion of Light by 4m
Your damaging skills have a +20% chance to copy your debuffs from one target onto up to 3 targets affected by Bastion of Light within 10m.

Tenderize 0/5

Tenderize

Using your Parry and Block chain attacks increases your Critical Rating. This effect may stack up to five times and will expire out of combat. You need 5 ranks in other traits in the The Fighter of Shadow branch. Rank 1 Using Parry or Block chain skills provides:
+2400 Critical Rating
Expires if out of combat for 9 seconds.
Rank 2 Using Parry or Block chain skills provides:
+4800 Critical Rating
Expires if out of combat for 9 seconds.
Rank 3 Using Parry or Block chain skills provides:
+7200 Critical Rating
Expires if out of combat for 9 seconds.
Rank 4 Using Parry or Block chain skills provides:
+9600 Critical Rating
Expires if out of combat for 9 seconds.
Rank 5 Using Parry or Block chain skills provides:
+12000 Critical Rating
Expires if out of combat for 9 seconds.
Warrior's Guile 0/1

Warrior's Guile

Increases Tactical Mitigation, Critical Defence, Evade and partial evade ratings. You need 5 ranks in other traits in the The Fighter of Shadow branch. Rank 1 +1% Tactical Mitigation
+32000 Critical Defence
+1% Evade Chance
+1.25% Partial Evade Chance
Flash of Light 0/1

Flash of Light

Enhances the skill Bastion of Light. You need 5 ranks in other traits in the The Fighter of Shadow branch.

Requires Traits:
Bastion of Light at Rank 1
Rank 1 Bastion of Light now deals Light damage over time to those in the hotspot.
Defensive Expertise 0/5

Defensive Expertise

Increases Block and Parry chance. You need 5 ranks in other traits in the The Fighter of Shadow branch. Rank 1 +1% Block Chance
+1% Parry Chance
Rank 2 +2% Block Chance
+2% Parry Chance
Rank 3 +3% Block Chance
+3% Parry Chance
Rank 4 +4% Block Chance
+4% Parry Chance
Rank 5 +5% Block Chance
+5% Parry Chance

Singular Focus 0/1

Singular Focus

Your focus allows you to target weaknesses in enemy armour, hastening their defeat. You need 10 ranks in other traits in the The Fighter of Shadow branch. Rank 1 Scoring a Critical Hit with single target response skills will decrease the target's mitigation. -3% Physical Mitigation
-3% Tactical Mitigation
This debuff cannot be refreshed by other traits.
Light-touched 0/5

Light-touched

You are able to block with two-handed weapons.
Increases melee damage.
Increases incoming healing.
You need 10 ranks in other traits in the The Fighter of Shadow branch. Rank 1 +0.5% Melee Damage
+0.5% Incoming Healing Modifier
You may block with two-handed weapons.
Rank 2 +1% Melee Damage
+1% Incoming Healing Modifier
You may block with two-handed weapons.
Rank 3 +1.5% Melee Damage
+1.5% Incoming Healing Modifier
You may block with two-handed weapons.
Rank 4 +2% Melee Damage
+2% Incoming Healing Modifier
You may block with two-handed weapons.
Rank 5 +2.5% Melee Damage
+2.5% Incoming Healing Modifier
You may block with two-handed weapons.
Numbed Senses 0/3

Numbed Senses

Ignore the Pain will remove additional debuffs. You need 10 ranks in other traits in the The Fighter of Shadow branch. Rank 1 +1 Additional Debuffs Rank 2 +2 Additional Debuffs Rank 3 +3 Additional Debuffs
Bolster 0/5

Bolster

Blocking attacks will increase your Critical Defence Rating. This effect may stack up to five times. You need 10 ranks in other traits in the The Fighter of Shadow branch. Rank 1 Each Rank increases your Critical Defense bonus from bolster stacks. Rank 2 +150% Increases Bolster's Crit Defense magnitude Rank 3 +200% Increases Bolster's Crit Defense magnitude Rank 4 +250% Increases Bolster's Crit Defense magnitude Rank 5 +300% Increases Bolster's Crit Defense magnitude

War-chant 0/1

War-chant

Fast10.2m Range
Melee Skill
Max Targets: 3
Radius: 12m
Resistance: Cry
You need 15 ranks in other traits in the The Fighter of Shadow branch. Shout out to dishearten and impede advancing enemies. [?] Main-hand Damage
-5% Damage
Duration: 10s
Expires if out of combat for 9 seconds.
Cost: 538 Power Cooldown: 10s
Thrill of Danger 0/1

Thrill of Danger

Fast10.2m Range
Melee Skill
Max Targets: 3
Radius: 10m
You need 10 ranks in other traits in the The Fighter of Shadow branch. Regenerates Power, increasing with every enemy near you. (This skill works in combat only.) For each enemy: Target gains 0 Power
Attacker gains 672 Power
Cooldown: 1m
Redirect 0/1

Redirect

Fast5.2m Range
Melee Skill
You need 15 ranks in other traits in the The Fighter of Shadow branch. Strike the enemy and reflect a portion of their damage back at them. Requires the use of Retaliation, Breach, Whirling Retaliation or Whirling Breach. [?] of Main-hand Damage On any damage:
Negate 10% damage
Reflect 10% of damage
Duration: 10s Cost: 1080 Power Cooldown: 30s
Disabling Strikes 0/1

Disabling Strikes

The potency of your non-damaging debuffs is increased. You need 15 ranks in other traits in the The Fighter of Shadow branch. -12.5% Run Speed
-10% Attack Speed
-2.5% Outgoing Damage
+2.5% Miss Chance
+10% to Attack Duration
2.5% reduction to Critical Defence

Demoralizing Anthem 0/5

Demoralizing Anthem

Increases the number of targets affected by your War-chant skill. War-chant will also reduce the cooldown of Righteous Fury and your Block/Parry Response skills. You need 15 ranks in other traits in the The Fighter of Shadow branch.

Requires Traits:
War-chant at Rank 1
Rank 1 +1 War-chant Targets
-1s Block & Parry Response Skill Cooldowns
Rank 2 +2 War-chant Targets
-2s Block & Parry Response Skill Cooldowns
Rank 3 +3 War-chant Targets
-3s Block & Parry Response Skill Cooldowns
Rank 4 +4 War-chant Targets
-4s Block & Parry Response Skill Cooldowns
Rank 5 +5 War-chant Targets
-5s Block & Parry Response Skill Cooldowns
Bring on the Pain 0/5

Bring on the Pain

For a short period of time, your Thrill of Danger skill will allow you to restore a small amount of morale every time you are hit. You need 20 ranks in other traits in the The Fighter of Shadow branch.

Requires Traits:
Thrill of Danger at Rank 1
Rank 1 Thrill of Danger will allow you to restore .5% of your morale every time you are hit for the next 10 seconds. Rank 2 You will restore 1% of your morale every time you are hit Rank 3 You will restore 1.5% of your morale every time you are hit Rank 4 You will restore 2% of your morale every time you are hit Rank 5 You will restore 2.5% of your morale every time you are hit
Vicious Rebuttal 0/5

Vicious Rebuttal

The Redirect skill will absorb and reflect additional damage. You need 20 ranks in other traits in the The Fighter of Shadow branch.

Requires Traits:
Redirect at Rank 1
Rank 1 +5% Damage Absorb and Reflect Rank 2 +10% Damage Absorb and Reflect Rank 3 +15% Damage Absorb and Reflect Rank 4 +20% Damage Absorb and Reflect Rank 5 +25% Damage Absorb and Reflect

Strong Bursts 0/6

Strong Bursts

Increases area of effect skill damage. You need 25 ranks in other traits in the The Fighter of Shadow branch. Rank 1 +2% Area Effect Attack Damage Rank 2 +4% Area Effect Attack Damage Rank 3 +6% Area Effect Attack Damage Rank 4 +8% Area Effect Attack Damage Rank 5 +10% Area Effect Attack Damage Rank 6 +20% Area Effect Attack Damage
Protected by the Light 0/1

Protected by the Light

Enhances the skills Protection by the Shield and Protection by the Sword. You need 25 ranks in other traits in the The Fighter of Shadow branch. Rank 1 +2% to Incoming Healing to Protection by the Shield.
Adds a damage shield to Protection by the Sword.

Cataclysmic Shout 0/1

Cataclysmic Shout

Fast7.2m Range
Melee Skill
Max Targets: 5
Radius: 7m
Resistance: Cry
You need 30 ranks in other traits in the The Fighter of Shadow branch. Deals damage and stuns surrounding enemies.
Applies Guardian debuffs and some bleeds to affected targets.
[?] Main-hand Damage On application: -25% Target Run Speed Duration: 15s -20% Attack Duration Expires if out of combat for 9 seconds.
Duration: 15s

Every 1 second:
+5% Miss Chance Expires if out of combat for 9 seconds.
Duration: 10s
-5% Damage Expires if out of combat for 9 seconds.
Duration: 10s
Duration: 1s
Every 1 second:
[?] Main-hand Damage every 2.0 seconds for 14 seconds.
[?] Main-hand Damage every 2.0 seconds for 10 seconds.
Duration: 1s Cost: 1620 Power Cooldown: 3m

Virtues

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Remove Selection
Charity

Charity

VirtueRank: 100
Charity has its rewards.
+30,212 Resistance
+6,670 Physical Mitigation
+893 Vitality

Passive bonus: +1,778 Maximum Morale
Fortitude

Fortitude

VirtueRank: 100
Your struggles have built in you tremendous fortitude.
+12,765 Maximum Morale
+11,086 Critical Defence
+9,051 Resistance Rating

Passive bonus: +1,778 Maximum Morale
Mercy

Mercy

VirtueRank: 100
You have learned the value of mercy.
+23,333 Evade Rating
+1,254 Fate
+893 Vitality

Passive bonus: +1,778 Maximum Morale
Compassion

Compassion

VirtueRank: 100
Your compassion is one of your greatest strengths.
+13,357 Physical Mitigation
+6,670 Tactical Mitigation
+2,163 Armour Value

Passive bonus: +1,778 Maximum Morale
Honesty

Honesty

VirtueRank: 100
Your honesty has earned you the trust of those around you and the fear of your enemies.
+13,933 Tactical Mastery Rating
+1,549 Will
+5,024 Critical Rating

Passive bonuses: +1,325 Physical Mastery Rating
+1,325 Tactical Mastery Rating
Patience

Patience

VirtueRank: 100
Patience is a virtue.
+2,007 Maximum Power
+11,710 Evade Rating
+5,024 Critical Rating

Passive bonus: +1,778 Maximum Morale
Confidence

Confidence

VirtueRank: 100
Your actions have instilled in you a great sense of confidence.
+16,804 Critical Rating
+11,086 Finesse Rating
+6,993 Evade Rating

Passive bonuses: +1,325 Physical Mastery Rating
+1,325 Tactical Mastery Rating
Honour

Honour

VirtueRank: 100
Your honour is without peer.
+12,765 Maximum Morale
+6,670 Tactical Mitigation
+6,651 Critical Defence

Passive bonus: +1,778 Maximum Morale
Tolerance

Tolerance

VirtueRank: 100
Your tolerance of others has taught you to shrug off much.
+13,357 Tactical Mitigation
+15,106 Resistance Rating
+4,007 Physical Mitigation

Passive bonus: +1,778 Maximum Morale
Determination

Determination

VirtueRank: 100
Your determination has won you many victories.
+3,088 Agility
+6,940 Physical Mastery Rating
+5,024 Critical Rating

Passive bonuses: +1,325 Physical Mastery Rating
+1,325 Tactical Mastery Rating
Idealism

Idealism

VirtueRank: 100
Your idealism can brook no fault.
+2,508 Fate
+11,086 Incoming Healing Rating
+3,830 Maximum Morale

Passive bonus: +1,778 Maximum Morale
Valour

Valour

VirtueRank: 100
No one can ever question your valour.
+13,933 Physical Mastery Rating
+11,086 Finesse Rating
+5,024 Critical Rating

Passive bonuses: +1,325 Physical Mastery Rating
+1,325 Tactical Mastery Rating
Discipline

Discipline

VirtueRank: 100
The discipline you maintain makes you stronger in the face of danger.
+30,212 Resistance Rating
+11,086 Incoming Healing Rating
+4,007 Physical Mitigation

Passive bonus: +1,778 Maximum Morale
Innocence

Innocence

VirtueRank: 100
Your innocence can be used as a shield.
+13,357 Physical Mitigation
+15,106 Resistance Rating
+4,007 Tactical Mitigation

Passive bonus: +1,778 Maximum Morale
Wisdom

Wisdom

VirtueRank: 100
You have found true wisdom.
+3,088 Will
+6,940 Tactical Mastery Rating
+6,651 Finesse Rating

Passive bonuses: +1,325 Physical Mastery Rating
+1,325 Tactical Mastery Rating
Empathy

Empathy

VirtueRank: 100
You have a proven empathy for those in need.
+7,206 Armour Value
+11,086 Critical Defence
+9,051 Resistance Rating

Passive bonus: +1,778 Maximum Morale
Justice

Justice

VirtueRank: 100
You are a servant of justice.
+255 in-combat Morale Regen
+6,383 Maximum Morale
+4,007 Tactical Mitigation

Passive bonus: +1,778 Maximum Morale
Wit

Wit

VirtueRank: 100
Your well-honed wit is a true advantage.
+22,171 Finesse Rating
+8,376 Critical Rating
+4,171 Physical Mastery Rating
+4,171 Tactical Mastery Rating

Passive bonuses: +1,325 Physical Mastery Rating
+1,325 Tactical Mastery Rating
Fidelity

Fidelity

VirtueRank: 100
Your fidelity has earned you the respect of those around you.
+13,357 Tactical Mitigation
+1,493 Vitality
+4,007 Physical Mitigation

Passive bonus: +1,778 Maximum Morale
Loyalty

Loyalty

VirtueRank: 100
Your loyalty shall be rewarded.
+2,978 Vitality
+3,603 Armour Value
+6,651 Incoming Healing Rating

Passive bonus: +1,778 Maximum Morale
Zeal

Zeal

VirtueRank: 100
Your zeal drives you to perfection.
+3,088 Might
+6,940 Physical Mastery Rating
+5,024 Critical Rating

Passive bonuses: +1,325 Physical Mastery Rating
+1,325 Tactical Mastery Rating

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